Part 18: Cleopatra Jones and the Hunt For Artifacts
Cleopatra Jones and the Hunt For ArtifactsLast time on Tyranny, we cleared out the Burning Library and were stuck trying to figure out the fate of the Silent Archive. The goonmind decided to just leave it for now, go find a new artifact, and swap that for the Archive.


This convenient entrance will take us back to the Archive when we get our hands on an artifact.

Somehow this jerk survived our initial assault on the Censor. We end his life.

These guys were hiding out in a corner and we also butcher them. Unfortunately they don't drop anything good.

There was some discussion in the thread about the map, so I wanted to show off the entire section that is just labeled with Kyros' insignia.

This is the only detour we can make, unfortunately.

Oh boy!


Meet Welby. She might be important later.








Wait, mercenaries for hire? We are desperately in need of troops right now. At the very least we could pay them to stand around the Spire and prevent Nerat from trying to steal shit.







What Welby is not mentioning here is that the Bronze Brotherhood worship the Bane. You can tell this if you go to their relationship meter.






Cleopatra is having flashbacks to a certain war tent.

We end the conversation here.

TheGreatEvilKing summary posted:
: Hi, Fatebinder! I'm Welby, second-in-command of the Bronze Brotherhood, though I'm kinda upset right now. Never mind, I just have some stuff I'm working through. Anyway, I like that you're here but you kinda pissed off my crazy boss Raetommon.
: What? Why?
: He thinks you and I are planning a coup or some shit. The man is nuts, be careful.
: Who are you guys anyway?
: We're the Bronze Brotherhood, a regiment of mercenaries. We're not saints and our services are for hire. Hell, we just got hired by Nerat and then Kyros fucked us over by evicting us from our home. Raetommon and I agree that we weren't treated fairly, but he's kind of nuts.
: You said you were second, how's that working out?
: Pretty badly! I am supposed to advise Raetommon, but he's kind of nuts right now and to be honest I'm thinking about removing him because he's gone fucking nuts and dragged us into a war against Kyros. I would not do that. I want my friends back, not some paranoid atmosphere of nuttery.
: Yea, acting like a child is bad leadership. Take care.
So, what have we learned? The Bronze Brotherhood is tearing itself apart staring into the abyss of Kyros. We'll be seeing more of them.

Do either of you have permits?


You should be getting flashbacks to the Disfavored shaking down Sterling Hagnon outside their camp. The Bronze Brotherhood under Raetommon is the classic example of a resistance movement that has become as bad as the tyrant they hate.






We can't actually order the mercs to let the merchant through. Aster will turn back.










This is the kind of shit Tunon executes people for trying to pull on his Fatebinders, but here we are. Let's just talk to Raetommon and get this over with.









You guys don't think you can actually take Cleo in a fight, do you?
















I suppose this is one way to save on payroll expenses.






TheGreatEvilKing summary posted:
: Fatebinder! Help! I'm being robbed!
: It's just a toll we're collecting to um, commit treason against Kyros and keep the roads safe.
: Safe? I have important goods the people in Lethian's Crossing need!
: I'm gonna guess you don't have the approval of an Archon or Kyros to do this... but screw it, I'll pay his toll.
: You rule, Fatebinder! People in Lethian's crossing loved that!
: You better be ready to be extorted next time, merchant! Anyway, what can I do for you, Fatebinder? Extortion is good lately. I can't let you through until you talk with my boss.
: Where is your boss?
: He's over there playing with corpses because he's fucking nuts. Don't tell him I said that, shit!
: Hello, Fatebinder. You suck! Suckity suck suck! Suck! Are you plotting with Welby to overthrow me? I'm gonna beat your ass if you don't behave.
: Tell me about the Brotherhood.
: We are a group of heroes who fight injustice!
: Sounds legit, you sound like great people.
: Yes! That is true!
: Can you tell me about Welby?
: That awful power-hungry woman! This is my band! Me!
: I need to get to Lethian's Crossing.
: You can go, but there's a big contract on your head and I'm gonna sit back and watch as my men jumped you. Maybe if you hadn't fucked everyone over like a dumbass you wouldn't have this problem.
: Thanks, bye!
So Raetommon is kind of nuts. We avoided a fight here, but rest assured, the Brotherhood is going to find some annoying way to mess us up. Onwards to the Crossing!

Excuse me?

Unfortunately to carry out the will of the goonmind, we do need to come here.

Raetommon is completely full of shit. If the guards wanted us for a bounty offered by Nerat or somebody they would not offer us the option to leave - they'd attack on sight. I'm not sure what the hell he's playing at.


We now have a new quest - eliminate the entirety of the Brotherhood's garrison here.

The guards are obliging enough to wait outside aggro range while we drop every buff we have.


The Bronze Brotherhood really don't have a lot of tricks like the Vendrien Guard's endless teleporting assholes.

They're quite flammable.

I take the opportunity to show off one of Eb's combo skills.

It's very silly.

We can use Athletics on the bridge to force it down and get to the last Brotherhood soldiers.

This won't end well for them.

We have enough nasty magic that we can just keep these guys from acting ever and blow them all up.


We have now single-handedly removed the Bronze Brotherhood presence from Lethian's Crossing. A pity, we really could have used some mercenaries.

We get this message and the screen fades to black. Now we can run around and hit up all the merchants and whatnot.

Lantry continues his mad quest to get all of the Lore.

The merchants don't have any artifacts. You can get the Fire, Frost, and Lightning sigils if you missed them, and we pick up a few sigils from Harichand Bronze (the sigil of bleeding and the sigil of rooting, which let you upgrade certain spells to inflict bleed or root respectively) but nothing major. We also dump all our excess inventory because we are going to need a lot of cash very soon.

Hello, Sirin. What are you doing here?

Kid, you can't go around mind controlling randos.





Kids these days.






This is your obligatory reminder that Sirin is fifteen.

TheGreatEvilKing summary posted:
: Oh, look, the Fatebinder. Have you come to spoil my fun too? Tunon sent you, didn't he? Let's fuck over Sirin again! We can even turn her into a weapon! Oh well. What do you think of my new not-a-cult?
: You can't just run around manipulating people. That's very rude.
: You're not my REAL mom! Are you going to take them away?
: I...you know what, do whatever, just don't get out of hand.
: Damn, not you too! I have the stupid helmet of censorship on! I can't actually unmake the empire or anything!
: But...I'd be willing to let these people go if I can join your party?
: Deal.
: Yay!

Let's boot Eb for now. Don't worry, I plan to have a vote for the party in the next segment.
Anyway, Sirin. We've talked a bit about her, in that she's kind of representative of how Kyros tramples art. Her complaints about her constantly being asked to release her followers are somewhat symbolic of Kyros and Nerat systematically (but not always successfully) removing any emotional sentiment from her performances to avoid people rising up.

Sirin is kind of like a D&D bard or a chanter from Pillars of Eternity. If you leave her alone she'll passively sing the song of your choice which will grant buffs to the part and debuffs to your enemies. If she gets through enough stanzas you can have her use an active ability that will do things like confuse or stun people.

Of course, Sirin being rather resentful of Kyros and the rest of those assholes, she knows a few songs that the Kyrosian establishment does not approve of. One of the other ones we can have her sing is literally the Vendrien Guard marching song.

The other thing her talent tree slightly hints at is that Sirin is mage #4. She can in fact do magic while handing out tons of passive bonuses. Her lore is low right now but as soon as we can get her to a lore trainer we can fix that. It won't be for a while, but we can still load her up with stuns and whatnot. Shit, Barik is a better mage right now, and he's...not exactly the smartest.
Anyway, the other thing you should be taking away from Sirin? Even the Archons have it bad under Kyros. This is going to be more evident when we discuss her tragic life, but she took the flimsiest excuse to ditch Nerat and is literally acting out for attention right now. We've seen three of these master-servant Archon relationships - Ashe and Cairn, Nerat and Sirin, and Tunon and Bleden Mark - and every time the servant absolutely hates their service and tries to get out of it. Cairn rebelled and forced Kyros to deploy an Edict to put him down, Bleden Mark is working with us to break the laws, and Sirin is desperately trying to get away from Nerat because he's a crazy monster man. Being an Archon just gives you shiny gold chains instead of lead ones.

This is Eldian. He can give us a history lesson. He's not happy we took out the Brotherhood, but he's not exactly displeased we're taking Sirin away.

He tells us the Forge-bound are here because there's iron in the hills and the town needs to be vigilant against the Bane but it's mostly fine if no one goes in the Oldwalls.

This is one of two reasons why we're here. We want to get Lohara to "examine" Barik's armor in a totally legal way, and we want to claim the Spire that's in this town.








Come on, free artifact, come on...

Sigh. We tried.









The mage options let us try to invoke Magician's Folly.




You be quiet Barik. Remember when I said Barik's personal quest was about how Kyros and Graven Ashe fucked him over personally? Here we go!







TheGreatEvilKing summary posted:
: Which hand do you kill with?
: Uh, right?
: Noted. I'm Lohara, the local forgemaster. I'm super busy, but I can take a little break to talk to the Fatebinder.
: What was that about?
: Just checking to see which gauntlet will wear out first.
: Can you make something for me, like maybe an artifact that could power a time stop spell? Pleeeeeeease?
: Nope! I'm busy and every stupid asshole keeps trying to bribe me to make their stupid crap!
: My bad, I didn't realize.
: No worries. I wish I could make cool art stuff instead of the same fucking hat over and over. Damn that hat. It grinds my soul down, it's apprentice work. I have a nightmare abo-
: Can you investigate Barik's armor in this totally legal way?
: Tunon explicitly said not to do that. He even sent me a note. It says "do not take off Barik's armor, no matter how much candy Cleopatra offers you, if Cleopatra says its not a crime, if Cleopatra says please, or if Barik promises to do a sweet tap dance."
: Right, and I would never do anything to get you in trouble, but he said not to take the armor off...can you just examine it and tell me if say, we could test a spell of armor disintegration?
: Some of us actually respect the intent of the law. No.
: It's my shit and I can wallow as much as I want!
: Know anyone who would?
: ...Here. On the map. We never had this conversation.
That part is done. It's time to straight up violate Kyros' laws and just..enter the oldwalls.

We're already going after the forbidden knowledge of the Silent Archive, what's an Oldwalls violation?

Welcome to the Oldwalls! We don't have much to do here for the time being, but we just kind of go through them and go grab our Spire.

For Oldwalls connected to Spires like this one, you want to track down these engravings. They're either needed for something we'll see in a few seconds, or they're sweet, sweet sigils which we can use to create even more overpowered spells.

Thanks Lantry.

The rest of the dungeon is sadly blocked off, but we can go into this room.






We press on. There's an engraving on the wall that I take a rubbing of.

Sirin and Barik shout out what you have to do - make the lights on the floor match the pattern on the rubbing.

Having done this, we can teleport to the top of the Spire.

This gets us an animation of the Spire powering up.





Translation: Thanks to our existing powerbase, we can support this power as well.

That's our Lantry!


Guys it's an allegory for how power elevates.






We have more power now. Granted, we also have the services of the Archon of Song, but we're still not strong enough to go up against Ashe or Nerat.


When you're powerful a few words can reshape a situation.

TheGreatEvilKing summary posted:
: THE POWER!

Normally I'd go for the Infirmary to get the master lore trainer...but she was a Sage, and we kinda killed her when we blew up the Library without warning. Oops! We also need an artifact, and here's how we're going to get one.

The Forge actually lets us craft artifacts!
First, however, we have a missive.

Rhogalus posted:
My dear Cleopatra Jones,
The Court is all abuzz with the news of the civil war. Representatives from the Chorus and the Disfavored are having little shouting matches in front of Tunon, the petitioners to the Court seem swept up in talks of who will crush whom and if and when Tunon will bring down the gavel and stop the fighting.
What has me more intrigued is the OTHER story out of Vendrien's Well... Tunon sends you on what I thought was going to be a one-way trip to the Well and not only do you live... you somehow claimed the Mountain Spire. And you broke Kyros Edict too! Such things make a little civil war seem so trivial in comparison... at least to those who can separate the message from the noise.
Tell me, what was it like to break the Edict? And how it is you took control of the Spire?
-Fatebinder Rhogalus
We will of course explain.
Our reply posted:
Dear Rhogalus,
Kyros' Edict simply said that an agent of the Overlord must claim Ascension Hall before Kyros' Day of Swords. The only thing I consciously did was take charge of the battle to claim Ascension Hall.
My 'claiming' of the Spire happened just moments after I felt the Edict's grip release. The floor of Ascension Hall gave way, unearthing a glowing pattern buried beneath the chamber floor - Kyros only knows how long it's been buried under the tile.
As for how I actually claimed the Spire - it is, perhaps, a mutual bond. Atop the Spire is an old structure, a twin-tined edifice - I'll include a sketch on the back of the parchment. This structure spoke to me in sensations and images - and it seems to respond to my presence in some limited capacity.
That is what happened, as best as I can think to describe it. Does any of this sound familiar or bring to mind any old stories or rumors?
-Cleopatra Jones.
Now we can build our forge!

Sweet!

This guy lets us forge stuff!

Alright, we've got three artifacts. The Alchemists Gloves let us do an AoE healing blast, the Commander's Plate lets us swap people around in combat and buffs a bunch of leadership effects we are frankly never going to use, and the Nightwalkers Boots let us teleport behind people. We are going to forge the Plate for the purpose of yeeting it into the Sages' spell.
Unfortunately I need a lot more cash than I currently have, so it's time to run around and steal everything not nailed down. In the meantime, Lantry wants to chat.














TheGreatEvilKing summary posted:
: So, I was thinking about the Spires, and realizing I've never seen those glyphs light up. What's your secret?
: I did a lot of weird magic shit with Tunon and Edicts, maybe that's it?
: Hmm.
: If you've got something to say I'm happy to hear it.
: If Ashe or Nerat had claimed the Spire...would it be doing this?
: The Overlord's Edict did order someone to take the hall...I doubt that's unintentional.
: The Overlord never carelessly words Edicts.
: Do you think Kyros has anything to do with the Spires?
: Nope, if the Overlord commanded the Spires she'd be real blatant about it. You might be offering her an in though. I haven't heard of anything like this happening elsewhere in Terratus.
Now, the clear implication is that Kyros wanted us to take the Spire so we could do something, and that ties in with how a lot of people interpret the game. It's not my interpretation, but we'll get to that in time.
Do note that the scenario where the Spire stays unclaimed is the complete victory for Kyros. At best, elevating a random person to having the Spire gives Ashe and Nerat a new target to go after instead of being pissed enough at Kyros to get their forces together and march on the Northern Empire. Now, this was never happening anyway, but Kyros seems to subscribe to the Saddam Hussein school of paranoia.
I put the forge order in offscreen and now we have to kill a bunch of time before the Plate is ready.

To the illegal forge!
Next Time: Barik is screwed.